0 = A · 1 = B · outside [0,1] extrapolates
Drag endpoints A and B, and the t slider. It's just lerp on each axis:
x = 350 + (630 − 350) · 0.50
= 490
y = 403 + (223 − 403) · 0.50
= 313
Drag endpoints A and B, and the t slider. It's just lerp on each axis:
x = 350 + (630 − 350) · 0.50
= 490
y = 403 + (223 − 403) · 0.50
= 313